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Drawing spheres via DirectX12 Tool Kit...


c++directx-12directxtk

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DX12 - D3D12GetDebugInterface - app requested interface depends on SDK component missing or mismatch...


debuggingdirectx-12

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Problem with DirectX12: 'd3dApp.h': No such file or directory...


c++visual-c++directx-12

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Directx 12 : Sharing graphic memory between two processes...


c++directx-12

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How many fences are necessary to support multiple frames in flight each using multiple command queue...


directx-12

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Convert DXBC to DXIL (DirectX Bytecode to DirectX Intermediate Language)...


directxdirect3dhlsldirectx-12direct3d12

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DirectX what is a CounterResource?...


directxdirectx-12

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DXR: How to identify the geometry instance of the bottom level AS inside the closest hit shader...


hlslraytracingdirectx-12

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Problem calling DX12 functions in a program compiled with clang in c11...


ccomclangdirectxdirectx-12

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Vulkan equivalent of IDXGIFactory6::EnumAdapterByGpuPreference?...


vulkandirectx-12

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What is DirectX 12 equivalent of Vulkan's LoadOp and StoreOp?...


directxdirectx-12

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cuda - directx 12 texture2D (in 1D array) interop...


cudadirectx-12

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Importing Directx 12 texture to cuda surface: columns OK, rows screwed...


cudadirectx-12

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How to get DXGI_ERROR description?...


error-handlingdirectxdirectx-12

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How to get back the name passed to ID3D12Object::SetName()?...


directx-12

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Can't go fullscreen under DirectX12...


c++directx-12dxgi

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What is the DirectX 12 equivalent of Vulkan's "transient attachment"?...


vulkandirectx-12

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What is ID3D12GraphicsCommandList::DiscardResource?...


directxdirect3ddirectx-12direct3d12

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WPF double gradient for color picker...


wpfdirectx-12

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Why is there 2 viewport in D3D12Fullscreen sample? What is sceneviewport for?...


directxdirectx-12

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DirectML, Windows Insider Preview and DX SDK Debacle...


windowsdirectxdirect3ddirectx-12

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Constant Buffer not binding although other buffers are binding? (DirectX12)...


directxgame-enginedirectx-12

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DirectX12 with Premake5: Linking Directx12 Static Libraries...


c++premakedirectx-12

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XMVECTOR weird values...


c++vectorgraphicsdirectxdirectx-12

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How to read subresource data in DirectX12?...


directx-12

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How to use ID3D12ShaderReflection::GetVariableByName method...


reflectiondirectxshaderhlsldirectx-12

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What is the point of D3D12's SetGraphicsRootSignature?...


directx-12direct3d12

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Undeclared Identifier while creating a root signature...


c++directx-12

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Is there a way to host a DirectX12 application inside a WPF window?...


c#wpfinteropdirectx-12

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dx12 open 4x msaa failed...


directx-12msaa

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